The lead director of the action role-playing game Vindictus: Defying Fate announced on Thursday that the title will release on the PlayStation 5 next year.
The release will bring the medieval fantasy adventure, which the director said is inspired by Celtic mythology, to PlayStation console players. The game’s developer said the PlayStation Store page is currently live for users to add the title to their digital wishlists.
According to Lead Director Dongseok Oh of Nexon Korea, the development team focuses on weapons as the first step in conceptualizing heroes. Oh said this approach allows the narrative, combat, and design teams to create distinct styles for each character. Players can choose to focus on one hero or develop several to use as different situations demand.
The game features characters with varying defensive and offensive abilities, Oh said. The character Lann relies on chaining dodges to avoid attacks and strike, while Fiona balances offense and defense using a shield to block and counterattack. Another hero, Delia, evades attacks by piercing through enemies and builds power for heavy blows. Karok absorbs the impact of attacks to stand his ground and enter contests of strength against enemies. Players can also customize their character’s outfits, appearance, and crafted weapons.
The game’s story casts players as new recruits in the Kalbram Mercenaries, operating under the Rocheste Order in a world where humans and a race called Fomors are at war. “The gates of paradise shall open when one race eradicates the other,” according to a prophecy in the game that drives the conflict between the Humans and Fomors of Taranúil.
Oh said that as players set out on their journey, they will uncover a shadowy plot hiding beneath old conflicts. Players will explore areas including Colhen, a farming village on the front lines; the Northern Ruins; Hoarfrost Hollow, a valley with ice mines and glacial waterfalls; and Ainle, a city destroyed by a mysterious incident. The game features enemies ranging from hostile Fomors to beasts.
The developer stated that players will need precise control to learn enemy movements. Depending on the chosen hero’s abilities, players can parry blows, block attack barrages, or dodge to create openings for heavy counterattacks.
Oh said the game is designed primarily as a single-player journey. However, the development team is preparing multiplayer content that will allow users to play alongside others against larger threats.